A runtime for modular, governed AI systems

Make AI systems you can trust, audit,
and own.

Most AI systems are a prompt with tools glued around it — the logic, the state, the coordination all implicit and unaccountable. Octos is the runtime that replaces the glue with governed, modular services.

You compose the system from services that expose their operations through an API and share one governed model of the world. One foundation under every product below.

Company-brain pilot — live June 20, 2026, in a US IT company Open-source Personal Core — late June 2026
octos · company-brain · livelive UI
3
teams
12
decisions
1
drift
94%
on-plan
Assistant Program·supervised
program-aibyT2
Re-scope the OCR-accuracy target for this sprint?
Roadmap (Confluence) and shipped work (Jira) have diverged; Dev's 2-month estimate is now tracking to 3.
Evidence
confluence/cards-mvp#scopeintent: 95% OCR by sprint end1.0
jira/CARD-214actual: 78%, plateaued 3 days0.9
standups/06-18Dev: "needs another month"0.8
Risks
Holding 95% burns the demo buffer.
Re-scope without a fast-follow erodes the value promise.
Alternatives
+ Recommended
Re-scope to 85% + fast-follow
Ships the demo; closes the gap next sprint
Hold 95%, slip one sprint
Keeps the promise; risks the deadline
Not now EscAlternativesRe-scope
2026-06-18 09:14·program-aiby · T2·3 evidence · prediction 3 mo
Company Brain

Your company's shared brain

Plans, work, and reality drift apart across three tools. Octos keeps them in one accountable place.

  • Plan-vs-fact, in sync — flags the moment intent and reality diverge.
  • Decisions as checkable bets — scored against what actually happened.

Grounded
Modeled on a real AI company's workflow. Each person's data stays theirs and rolls up.

octos · personal-os · livelive UI
6
services
4/5
habits
1
nudge
luteal
cycle
Cross-domain · one model of your life
energycoachhabitsgoals
Concerns1 fired
1 med
protect-capacitymedium
Energy is low (luteal) — ease today's load before adding goals.
program-personal·T0
Ease 3 goalsDefer deep-workDismiss
Guide
  1. Lower today's targets across habits + goals
  2. Move deep-work to tomorrow
cycle/phaseenergy/todaygoals/active
Personal OS

Your whole life on one system

Your scattered tools become services on one model of your life — so the system reasons across them.

  • Cross-domain reasoning no single app can do — energy informs goals.
  • Modular & yours — switch on what you want; runs on your own device.

Grounded
Most modules already run — habits, coaching, journaling. Adding one is configuration, not a new app.

octos · scene-mvp · livelive UI
PC-Tom PC-Gleb Director · human gate
Director·narrative
scene-millturn 14
Resolve the queue — Gleb bluffs the guard, Tom searches the mill
Two intents waiting. The director drafts the outcome; the DM ratifies it before it publishes to both players.
What each character knows
pc-gleb/knowsthe guard is nervous, eyes the gateseen
pc-tom/knowsthe mill is bolted from insideseen
world/hiddena body lies under the flour sacksDM
Published — the guard buys it; world-state updated+canon
scene-mill·turn 14 · fog-of-war applied·Gleb's turn next
PC-Tom sees
A bolted mill, fresh boot-prints in the flour.
PC-Gleb sees
A guard who won't meet your eye.
Living Worlds

Game worlds that stay alive

Players act, the world responds and remembers — multiplayer, persistent, with an AI director.

  • Per-character fog-of-war — everyone sees only what they'd know.
  • Choices that stick — they ripple forward into a traceable history.

Grounded
A working multiplayer prototype already runs — many players, a director, hidden information.

octos · mouse-world · livelive UI
52
entities
4
eras
1
contradiction
2
warnings
Canon graph
char/reeveloc/old-millevent/famine-1245faction/millers
Concerns1 fired
1 critical
canon-contradictioncriticalauto-checked
Reeve dies in Famine-1245, yet speaks in Scene-1247.
program-mouse-world·T1
ResolveOverrideShow timeline
char/reeveevent/famine-1245scene/1247
What-if·consequence sim
raise-tithe
Raise the tithe — simulated ripples
unrest ↑ · faction-trust ↓ · migration → city
3 downstream effects across 2 eras
AI Studio

Build worlds, then ship them

A world is a connected graph. Octos catches contradictions and simulates consequences as you write.

  • Automatic consistency checks — it flags the moment you contradict yourself.
  • Consequence simulation — see how a choice ripples before you commit.

Grounded
"Mouse World" runs on it today — 50+ characters and locations across four eras.

Every panel is a live Octos surface — generated from the entity graph, not a static mockup.

The gap

The model got smart. The system around it didn't.

Every agentic system has to solve the same four problems — memory, coordination, verification, and accountability. Today each is a separate tool, bolted on by hand and breaking at the seams.

01 · FRAGMENTED

Assembled by hand

An agent stack today is four separate tools — orchestration, guardrails, memory, evaluation — wired together by hand. The integrations between them are where serious products break.

02 · OPAQUE

Nothing is accountable

What an agent knows and why it acts stay implicit, inside a prompt. There's no record to audit, correct, or build on — so trust never accumulates.

03 · BRITTLE

It frays at scale

Pass work between agents and meaning erodes at every handoff. What caps real multi-agent systems isn't intelligence — it's coordination.

These aren't four integrations. They're one missing layer — and it's where the lasting value accrues.
What it actually is

Built like a system,
not a prompt with glue.

Octos is a runtime for building agentic systems out of modular services — each one exposing typed operations through an API, composing with the rest over one shared, governed model of the world. You get both halves in one place: how the parts coordinate, and the live state they coordinate on.

Your product

What you build on top

A company brain, a personal OS, a game world. Each is a configuration, not a separate codebase.

Octos

Services, operations & a governed core ◆ the hard part

Modular programs that expose typed operations through an API and coordinate — over one governed model of the world they all share. The architecture and the memory in one place. Nobody else has built this.

Engine

A runtime you control, end to end

Octos runs the agents on the model and the hardware you choose — ours, yours, or fully offline. The system answers to you, not to a vendor's roadmap.

Senses the situation Surfaces what matters Acts Updates what it knows

Every step, the system brings the right knowledge and priorities to the surface — then records what it learned. Nothing important stays buried.

What you get

A world-model that stays current

Your domain held as living structure rather than a frozen snapshot — maintained as the work moves, with staleness and contradiction surfaced as they arise.

What matters, made explicit

The priorities that should shape a decision — a company's mission, a constraint on one task — captured as structure the system attends to. Not rules you script: the shape of judgment itself.

Decisions that explain themselves

Each decision carries its reasoning, what it rests on, and what it set in motion. You can follow why anything happened, and reopen it when the ground moves.

Modular services, real APIs

Build from programs that each expose typed operations through an API and snap together into a system — not one monolithic prompt.

Memory as an asset, not an index

Retrieval finds text; it doesn't keep it true. Octos maintains the store as a living asset, so it stays reliable as the work moves on instead of decaying into noise.

Coordination that holds

Services call each other's operations and pass structured state without it degrading on the way — the coordination layer multi-agent systems lack.

Why it's hard to copy

Not one feature.
Four hard things, wired together.

Anyone can bolt on one of these. Making all of them work as one system is the hard part — and the lead compounds the longer Octos runs.

It's four hard problems at once

Each rival ships one box — steps, or guardrails, or memory. Octos is the four working as one, and the value lives in how they connect. That wiring is the hard, unglamorous part.

It compounds

Every day it runs, the memory and the track record grow. That accumulated history is the product. A new competitor starts from an empty brain — they can't buy yours.

You own the engine

Model-independent and deployable on your own infrastructure. No platform can revoke it, reprice it, or rewrite its terms. Most AI products are one vendor decision from dead.

One engine, many markets

A new market is a configuration, not a rebuild. We expand into places single-product rivals can't follow.

Today you'd buy…Chain stepsEnforce policyRememberTrace decisionsRun it yourself
Step-chaining tools (LangGraph…)
Guardrail tools (OPA, NeMo)
Memory tools (Mem0, Zep)
Octos (all of it)

One system that does all of it — and gets stronger the longer it runs.

One engine · four products

Four products that feed each other.

One engine, one shared memory. A world built in the studio is played in the runtime, lived in the personal OS, and loops back to its creator.

The four products share one memory

Which turns them into a content engine. A creator builds a world → players bring it to life and add to it → that world becomes the backdrop of people's daily lives → and what they live feeds the creator's next chapter.

Studio

A creator builds a world

Game

Players bring it to life — and add to it

Personal

It becomes the backdrop of real lives

Back to creator

What people live feeds the next chapter

Why now

The AI got cheap.
The system around it is the prize.

Three things came true at the same time — and they all point the same way.

01

The model is commoditizing

Open models have caught the frontier on the work agents actually do. As intelligence itself becomes a swappable part, the advantage moves up — to whatever holds the knowledge and accountability around it.

02

We own that system

Octos is a runtime we control, not a wrapper on someone's API — model-independent and deployable on your own infrastructure. That makes it defensible, sellable, and beholden to no single vendor.

03

The field is empty

The industry is racing on model intelligence. The layer that makes intelligence remember, behave, and stay accountable is barely contested. That's the layer Octos owns.

It's real today

We run Octos on Octos.

Its own roadmap, decisions, and open questions live inside the engine, governed by it. We are its most demanding user — which is why the rough edges get found here first.

It builds itself

Hundreds of decisions and predictions live inside Octos, governed by the same engine — which proposes its own refinements for us to approve.

Multiplayer and persistent

A working story world — many players, a directing agent, hidden information — shows the same engine holds up far outside business software.

A world in production

A worldbuilding project of fifty-plus characters and locations across four eras runs on the creator tools today, its canon kept consistent automatically.

Independent of any vendor

The engine drives the full agent loop on open models and on hardware we control — proven end to end, not bound to one provider's API.

Roadmap

Commercial now,
open next.

The wedge is the company brain — a paid pilot inside a US software company. The open-source Personal Core seeds the developer community the same month.

Jun 20, 2026 Live

Company-brain pilot

Goes live inside a US IT company — multiple teams, real Confluence / Jira / standup data. Our first revenue-shape deployment.

Late Jun 2026

Open-source Personal Core

The engine and the personal vertical, released publicly — developers build, fork, and contribute; distribution begins.

H2 2026

Pilot → contract

Convert the pilot to a paid contract, harden the company brain on live org data, and bring on a second design partner.

2027

Marketplace + federation

Creators publish worlds; per-person nodes compose into a federated company brain across the whole organization.

Where this goes

From one brain to an economy of them.

Each product stands on its own — and each one makes the engine the others run on stronger.

The ask

We're raising a [round / amount] to take the company-brain pilot — live June 20 inside a US IT company — to a paid contract and a second design partner, and to ship the open-source Personal Core. We're looking for investors who get that the lasting value in AI isn't another wrapper around a model — it's the structure and accountability around it.

CompanyOctos Labs
Stage[pre-seed / seed]
Lead productCompany Brain · US pilot
EdgeOwned engine + governed memory
StatusPilot live Jun 20 · OSS late Jun